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        <title>Nick Organizes Thinkings</title>
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       <dc:date>2010-04-12T22:06:03+00:00</dc:date>
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        <dc:date>2010-04-07T22:44:31+00:00</dc:date>
        <dc:creator>nick</dc:creator>
        <title>game_design_grab_bag</title>
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        <description>I have a lot of ideas buzzing around my head, and I need to get them out!  If you like any of these thoughts, tell me so!  You can feel free to make a game about them and thank me in the credits, or ask me to develop it with you.

Most of these are inspired by games I've played that weren't quite fun yet.  They can be made fun though, I swear!</description>
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        <title>horde</title>
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        <description>A parody of massive multiplayer online games.  The idea is to have hundreds of players involved in one epic battle or dungeon crawl at once.  Imagine crowds of cute little adventurers flooding through the halls, pushing huge obstacles, firing volleys of arrows and tinking their swords against giant monsters.  Like Pikmin, all controlled by human players.</description>
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        <title>speedrun</title>
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        <description>A game of speed and style, agility.Specifically, a fast-paced 2D action side-scroller.

Inspirations

Mega Man, Mischief Makers, Mirror's Edge

Graphics

Probably 2.5D.  Character models should be somewhat fluidly animated, though they would just be the same generic body with custom markings.  The art style is very similar to new-style MegaMan art like in MegaMan ZX.  However, there would be a lot of influence from Mischief Makers, including the target indicators.</description>
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